Playstation 4 Boxart
|Developers||Bethesda Games Studios|
|Release Date||November 10, 2015|
|Platforms|| Microsoft Windows|
|Media||DVD, Digital download|
The game takes place roughly 200 years after a nuclear attack in 2077, culminating in the end of a war over resources. Fallout 4 will take players through post-apocalyptic and barren areas such as Boston, Massachusetts and areas of New England known as The Commonwealth. The game differs from previous entries in the series as the story begins on the day of the nuclear explosion on October 23, 2077. The protagonis emerges from Vault 111, somehow, some 200 years after the nuclear holocaust as the Vault's Sole Survivor.
In Fallout 4, players are able to switch between first-person and third-person view, much like the previous main series installment Fallout 3. There will also be some more appealing game mechanics, such as split armor-piece system, a dynamic dialogue system, base and city building, and an extensive and in-depth crafting system designed as such to include every lootable item available in the game. Classic creatures from previous games will be making a return to this game, including Deathclaws, Ghouls, Mole Rats, Raiders, Super Mutants, and more. The players will also have a canine companion, Dogmeat, who cannot die.
Players are able to explore every corner of the map with unimpeded access and can leave character conversations at any time that they choose. Players will also have the ability to customise and craft their own weapons, with a choice of over 50 base guns, each eith their own unique upgrades and modifications, including barrels and laser focus; it is estimated over 700 combinations are possible. Power has made a shift to be more like a vehicle than an equippable piece of armor, as in previous titles, and much like weapons can be modified at the players disgression, including the ability to add jet packs and individual pieces to the suit. A brand new ability available to players enables them to construct and demolish settlements and buildings. They will be able to freely select buildings and in-game objects and move them freely and build their own structures if they are so inclined. Towns can also be powered with electricity, with the introduction of dynamic power line systems. Merchants and NPCs can also inhabit any settlement created by the player, for which they must provide with sustenance in order to encourage growth, be it by growing and rearing produce or building water spouts. Defense system can also be used to protect any citizens within the players settlement from random attacks, including turrets and traps.
A computerised wristwatch is also available to players, called Pip-Boy, which allows players the access various HUD options, such as statistics, maps, items, and other data. Game cartridges can also be found around the map which can be inserted in to the Pip-Boy and played as mini-games. V.A.T.S (Vault-Tec Assisted Targeting System) returns in Fallout 4 allowing real-time combat to be slowed down with actions played out in various angles in "Bullet time". Some of these actions will cost points which will act as a way to limit some actions from being used too often during a turn. The player can also target specific parts of the body, such as the head, arms, or legs to inflict specific injuries such as head shots, for quick kills, leg attacks to slow an enemies, and arm / weapon attacks to disarm them. Each body part has a chance to be hit, with the closer the player being to the enemy, the higher the percentage of success.
 Announcement Trailer
 Gameplay Trailer
 Concept Art